![]() ![]() In fact, the official manual says you shouldn’t do this, since it might break things. Ideally, you shouldn’t need to do any renaming in Live2D Cubism. Thank you for your understanding in advance. We cannot guarantee statements or answers from Live2D staff. In the Live2D Cubism project, in the ‘Project’ tab, under the specific PSD, the name of the layer should exactly match the name of the layer in the new PSD file. After importing, select the ArtMesh you want to change and set the Inspector palette -> Blend Mode. If you have any questions, reports, suggestions, or requests about Live2D, please send them to this forum. An identical layer name in the PSD and in the Cubism project.Qualifiers for a layer replacement include: Is there a photoshop template that you can use as a base for a live2D model. If Live2D Cubism does not deem a layer to be sufficiently similar, then it will be added as a brand new layer in the project for you to rig. The main thing to watch out for this time, is to make sure that the Photoshop file is similar enough to the original PSD that the layers will all be replaced. simply drag and drop and new Photoshop file into the Live2D Cubism window, and follow the prompts to either replace an old PSD file or add it as a new set of layers. ![]() For useful information about Live2D, please refer to this. If you are an SDK user, please refer to this manual. Simply put, reimporting a Photoshop file to replace the original is done in the same way as when you started your Live2D project. If you’re new to Live2D Cubism, start here JA marketplace where you can buy and sell rights to use and process 2D assets, including original illustrations and Live2D data.
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